Nightmare Alley Production Designer at Lilith’s Office Set

Version of this story: “Nightmare Alley” first appeared in the Below-the Line Issue of ’s awards magazine.

Guillermo del Toro’s “Nightmare Alley,” like the 1946 novel on which it’s based and a prior 1947 film adaptation, tells one story split into two parts. The first half focuses on a traveling carnival in the late 1930s and the second relocates to the aristocratic and polished – though no less creepy – elite of Buffalo, New York, in 1941. Visually, the movie is an eye-opening feast. It includes the huge top tent and the finest details of the silver gun with marble handle.

Much credit for that belongs to production designer Tamara Deverell, whose collaboration with del Toro goes all the way back to 1997’s “Mimic,” the Mexican director’s first American film. Too busy with other projects. “The Strain,”The FX series was co-created and edited by del Toro to help him choose his Oscar winner 2017. “The Shape of Water,” but received a special thank you in that film’s credits.


“We don’t talk a lot, Guillermo and I,”Tamara Deverell smiled. “I mean, we do talk but we speak a visual language. I knew that he was going into a different realm as a filmmaker here, where it was about a lot of the themes he’s interested in but it wasn’t a monster movie. The real monsters are men.”

For the carnival scenes, which were constructed on a field outside Toronto, Deverell and del Toro looked at movies such as Todd Browning’s scandalous 1932 “Freaks”And the 1946 noir “The Postman Always Rings Twice,”A influence on the farmhouse bungalow where Stanton (Bradley Cooper), is attracted into the carny world.

“But we were more interested in paintings,”Deverell said. “Edward Hopper, Andrew Wyeth, the Danish painter Vilhelm Hammershøi, Henri Matisse, Picasso’s Blue Period. They all influenced our color tones and compositions.”


In fact, it was in a museum where Deverell first encountered her inspiration for the movie’s most dazzling piece of production design: A lacquered, elongated office belonging to psychiatrist Lilith Ritter (Cate Blanchett), who Stan meets in Buffalo.

“At the Brooklyn Museum in New York, you can see The Weil-Wargolt Study,”Deverell: “which is a room that was designed by a Parisian architect for a Manhattan house in the late 1920s. It’s a beautiful study, made up of olive wood veneers, somewhat of a different path from typical art deco. And whenever I’d see it, I’d think, ‘One day I want to build this as a set.’”

Del Toro was delighted by the idea. “I showed photos of the room to Guillermo and he said, ‘This is Lilith,’”Deverell was remembered. His enthusiasm drove the designer to dig deeper and weave subliminal Jungian imagery onto the wood panels for the walls. “I wanted something that would be a sort of Rorschach imprints of Lilith’s persona.”

Nightmare Alley Production Designer at Lilith's Office Set
Floorplan of Dr. Lilith Ritter’s office in “Nightmare Alley” (Searchlight Pictures)

Deverell continued. “The office was a very complicated build in the technical sense, because there are all these hidden doors and buttons and keys and locks and props, which all work to work to tell the story. The cabinet doors are all curved because, God knows, Guillermo loves his curves and arches in the sets. And the more we designed it, the longer it became in size, so that Cate could move through the space like a dancer.” 

And it’s also a locale which can be read as one deeply ironic meaning behind the film’s title: “Dr. Lilith’s office is an alley,”J. Miles Dale won an Oscar for his work. “The Shape of Water.” “Many things are alleys in this film. And in the office, everything is hidden. Her safe is behind a door, the recording equipment is behind a door. Lilith has secrets, to put it mildly.”

And for all the ingenuous props on display in the film’s carnival half, from tarot cards to disturbing pickle jars, Deverell cited an object from later in the movie as her favorite prop she has worked with in her career.

Nightmare Alley Production Designer at Lilith's Office Set
Nightmare Alley Production Designer at Lilith's Office Set

“The lie detector machine, which [concept artist] Guy Davis illustrated and we then drafted,”She raved. “It was an intense, beautiful prop, made with natural wood and those complex reels and needles. We were working on it the day when the production shut down for COVID and it worked again five months later when we resumed. It was pretty intense. It blew my mind to see it finished.”

Find out more about the Below the Line Issue.

Wrap Below-the-Line issue - Dune
Jeff Vespa took the photos

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