Discover why the latest JRPG release fell short – An enthusiast’s review

Granblue Fantasy Relink: Exploring the Beauty and Shortcomings of This Game-Changing RPG

SET in Kingdoms drifting among the clouds, gigantic floating islands are home to vast deserts, tangled jungles and gorgeous cities. This is where Granblue Fantasy Relink is set, and the first thing you’ll notice is just how much dedication was put into its beauty.

Granblue Fantasy Relink: A Breathtaking World

The original Granblue Fantasy was released 10 years ago, and its gacha system was so popular that it caused Japanese legislation around randomness in games to change. Relink hopes to bring everything that players loved about the original mobile game, and put it in a more premium package. It certainly feels more premium: market stalls and cafe fronts are dense with detail, and the cel-shaded art style makes it stand out from the crowd.

Granblue Fantasy Relink: Premium Characters and Gameplay

As it was originally a gacha game, it makes sense that it comes with numerous playable characters, each with their own abilities to help spice up gameplay. The game offers a premium experience, with the addition of various exciting characters and their abilities.

Granblue Fantasy Relink: Entertaining but Lacking in Length

While the majority of it feels like a premium experience, the length left us wanting more. At 15 hours it’s not a short game, but this includes all of the side content, and when people think of JRPGs, they usually expect an odyssey. The short length means that there isn’t much variation between chapters, and there is a lot of linearity in the levels. Fun excursions, like the section where you ride a mech, are brilliant but happen very seldom. Some areas and bosses are repeated a number of times, meaning that even the short length has some filler.

Granblue Fantasy Relink: The Quest Counter and Post-Game Content

It feels as if the game is funnelling you towards the Quest Counter post-game content where you can play online with others, instead of focusing on the main experience. Here you will gather materials and upgrade your equipment to take on tougher challenges in Quest Counter missions. It’s a gameplay loop for the sake of the loop, and in the end, it feels a bit pointless. Part of us appreciates the shorter storyline over an epic, but there wasn’t enough here to make us care about the characters.

If you want to read more on PlayStation, check out the games coming to PS Plus Essential.

Written by Georgina Young on behalf of GLHF.

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